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Showing posts with label David Forrest. Show all posts
Showing posts with label David Forrest. Show all posts

Saturday, December 3, 2011

Attack Of The Copper Silver Coin by Cameron Francis and David Forrest

Overview
Earlier this year, Dave Forrest and Cameron Francis, two of magic's most notorious creators, met up in sunny Florid-er, USA to eat subs, drink beer and SHOOT SOME COIN MAGIC BABY!

It all started several months ago when Cameron showed Dave a little procedure with a Copper Silver coin. Dave thought it was very cool and lo, a jam session did begin! By the end of said session both were in complete agreement that the Copper Silver coin may well be the most underused coin gaff extant! (Look it up!) So, further 'e-jams' took place and eventually a collection of Copper Silver material had been amassed - piled high like a big mountain of steaming coin magic! What to do with all this metallic material? "I know", said Dave "I'll get myself on a plane to the United States and we'll lay this shit down!!" So, that's what we did!

So what do you get when you buy this download? No less than TEN EFFECTS with the copper silver coin!! You won't believe how versatile this stuff is and - IT'S ALL BEEN TRIED OUT IN THE REAL WORLD!

EFFECT 1: WHERE EAGLES DARE. You take a signed coin and place it between two copper coins - you show it right up until the last minute - then, BANG - it's gone! The signed coin is removed from your pocket with completely empty hands. But, it could appear in even more impossible places with a little bit of thought! This one will fool you first time round - it's brilliant thinking!

EFFECT 2: OPPOSITES ATTRACT: A signed copper coin magically jumps to join a signed silver coin a number of times. For the finale, you place one coin in the spectators hand. Your coin vanishes and the spectator opens their hand to find....just one coin! But, wait - as she turns it over she finds that your signed coin has fused to her signed coin leaving a ridiculously impossible object! Out of the box thinking - brilliant strolling magic!

EFFECT 3: DOUBLE TRANSIT: The spectator signs a silver coin and a selected card - the coin is placed under the card. You take a copper coin and an indifferent card and in a blink - THEY BOTH CHANGE PLACES AT THE SAME TIME - you've now got the signed coin and the signed card and the copper coin and indifferent card are now on the table! Everything may be examined! Super visual magic with cards and coins!

EFFECT 4: SPECTATORS CHOICE: The spectator is given a completely free choice of either a copper coin or a silver coin. No matter what they say - the chosen coin instantly jumps to your pocket! You offer to repeat the effect with surprising results!

EFFECT 5: SIMPLE ALCHEMY: The trick that started it all! Three copper coins are displayed one at a time. Instantly all three change to silver coins! One at a time, you cause them to change back to copper and then again back to silver in a blink! Perfect walk around magic - super easy and super visual.

EFFECT 6: METAL SINK: Inspired by Bob Driebeck's 'Tosheroon' this is a super cool revelation of two playing cards using the Copper Silver coin. First a silver coin vanishes and reappears halfway down in the pack - the card directly beneath it is one of the selections! The silver coin is placed under the first selection. Then a copper coin vanishes and reappears...uh...it's definitely NOT in the deck! Where is it? The first selection is slid aside and underneath we find the copper coin! The card has also changed to the second selection! But where's the silver coin and the first selection? They are both found under the cellophane of the card case that's been on the table throughout! This is pure gold for the working performer!

EFFECT 7: METAL SINK TOO: A completely different handling of the above effect. The effect's a bit different too...you'll have to see for yourself but take my word for it - IT'S GOOD!

EFFECT 8: HEAVY MENTAL: A feature of Dave Forrest's lecture this could be the perfect 'carry everywhere' trick! You place a prediction on the table and lay out three coins under your hand. You ask your spectator to visualize a copper coin, a silver coin and a Chinese coin and decide on only one! No matter what happens you show that you knew what they'd choose all along. A nice neat pocket sized feat of mentalism!

EFFECT 9: MONEY BUSINESS: You display two business cards onto which you have a drawn a large 'C' for copper and a large 'S' for silver. The coins placed under them magically change in sympathy with the cards. A real multi phased fooler!

EFFECT 10: UP FOR THE CUP: Three silver coins travel invisibly, one at a time from your hand to a cup! When the three coins are tipped from the cup they are seen to have changed on the way into copper coins! For a finale, the three silver coins are removed from inside the empty cup!

FileJungle

Download Links
http://www.filejungle.com/f/RzWaB3
http://www.filejungle.com/f/h7hDWY
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http://www.filejungle.com/f/aJk3HW
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Password = exmagicsharing-ems1.blogspot.com

Thursday, November 24, 2011

David Forrest - Project Zero ISO 2

Overview


Dave Forrest is back with 'Project Zero' - the amazing new double disk set featuring fifteen incredible new effects involving holes!

Imagine punching a hole in a card and then casually plucking the hole off. You toss it into the deck where it lands on a signed selection! Or, sliding a freshly punched hole right across the face of a signed card! What if you could take a small 'disk' and attach it to a card where it instantly becomes a real, genuine hole!

All this and more is possible and you can find out how in 'Project Zero'

Dave Forrest has obsessed over the 'moving hole' plot for years and 'Project Zero' brings together the cream of the crop from his extensive notebooks. On this new double disk set you'll find holes that move, jump, slide, multiply, appear and disappear. Occasionly though, the hole is just for watching the magic through!

And, 'Project Zero' also includes incredible contributions from some of Dave's friends in magic: Peter Duffie, Cameron Francis, Liam Montier and James Went!

'Project Zero' - you've quite literally got NOTHING to lose!

DISK TWO CONTENTS
1. Hole Card - How to smuggle 'casino gift shop cards' into play? Just move the punched hole from one card to another!
2. ACME bar bet too - A super-charged gimmick makes this version of the bar bet look like trick photography.
3. Business Card Merger (by Cameron Francis) - Merge two signed business cards with holes punched through them into one business card with two holes in it!
4. White Hole - Visually slide a hole right across the face of a signed card!
5. Void Voyage - A 'portable hole' appears on a spectators selection whilst they are holding it between their palms!
6. Holy Thoughts (by James Went) - A thought of card, placed between two Jokers with holes in them, transforms into a freely named card - they actually see it happen thanks to the holes!
7.Hole Odyssey (by Liam Montier) - An ink dot becomes a real hole which is then visibly pulled to a new location on the card!
8. Holy Ambition - An ambitious card finale. A signed card is seen to materialise on top of the deck through a hole cut in the case!

FileJungle

Download Links
http://www.filejungle.com/f/TwXZHR
http://www.filejungle.com/f/WWSdNA
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Password = exmagicsharing-ems1.blogspot.com

David Forrest - Project Zero ISO 1

Overview


Dave Forrest is back with 'Project Zero' - the amazing new double disk set featuring fifteen incredible new effects involving holes!

Imagine punching a hole in a card and then casually plucking the hole off. You toss it into the deck where it lands on a signed selection! Or, sliding a freshly punched hole right across the face of a signed card! What if you could take a small 'disk' and attach it to a card where it instantly becomes a real, genuine hole!

All this and more is possible and you can find out how in 'Project Zero'

Dave Forrest has obsessed over the 'moving hole' plot for years and 'Project Zero' brings together the cream of the crop from his extensive notebooks. On this new double disk set you'll find holes that move, jump, slide, multiply, appear and disappear. Occasionly though, the hole is just for watching the magic through!

And, 'Project Zero' also includes incredible contributions from some of Dave's friends in magic: Peter Duffie, Cameron Francis, Liam Montier and James Went!

'Project Zero' - you've quite literally got NOTHING to lose!

DISK ONE CONTENTS
1. Sink Hole - Visually pluck a hole right off a card and toss it into the deck where it lands on a signed selection!
2. ACME Bar bet - How to get the coin into the glass? Just make a hole appear in the card of course!
3. Holy Business - Visually slide a hole across your signed business card!
4. Hole in One - Instantly and visually, a hole jumps to a different location on a signed card!
5. Shadow Zone (By Peter Duffie) - A signed selection becomes impossibly stapled to another card that's inside an envelope with a large hole in it. In a word? INCREDIBLE!
6. Holy Hofzinser (by Cameron Francis) - A classic plot with a holy twist from the creative super-nova himself!
7. Carpentry Hole - An ultra visual 'moving hole on signed card' effect using Jack Carpenters amazing Impulse Change!

FileJungle

Download Links
http://www.filejungle.com/f/4QGrAa
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http://www.filejungle.com/f/NVDXY7
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Password = exmagicsharing-ems1.blogspot.com

Wednesday, June 15, 2011

David Forrest - Tunnel Vision

Overview
Dave Forrest’s ‘Tunnel Vision’

The Tunnel Vision gimmicks will allow you to push a face up playing card through the deck - as it emerges from the other side it is seen to change into a completely different card.

The main Tunnel Vision routine is a professional performance piece where four Jokers change one by one into Aces as they are pushed through the deck. This engaging routine builds to an impossible climax whereby the spectators actually witness the last Joker change as it travels through the pack.

But, that's not all. Also included are two more full routines - Tunnel Transpo and Vision Correction - that are made possible by the Tunnel Vision gimmicks.

Tunnel Transpo: You have a spectator sign a card and hold it firmly between their hands. You take a random indifferent card and as you push it through the deck it changes into the signed card - they discover the indifferent card between their palms!

Download Links
http://www.wupload.com/file/18839695
http://www.wupload.com/file/18839698
http://www.wupload.com/file/18843886
http://www.wupload.com/file/18844652

Password = exmagicsharing-ems1.blogspot.com

Saturday, April 9, 2011

David Forrest - Radio Rental

Overview


Dave Forrest does not believe that playing cards and mentalism don't mix. On this DVD, you'll see Dave perform 9 knock out mentalism effects, all of which feature playing cards. But, let's be clear. This is not a collection of card tricks with a 'mental flavor'. This is high impact mental material that will allow you to utterly devastate any audience.

From impromptu, close-up miracles to material suitable for the stage performer - there is something for everyone on this disk. Here's what you'll see:

Force-ite: The performer thinks of a card and an audience member successfully reads his mind and names that card! No stooges! A major feature of Dave's lectures, this is an incredible opening effect that is simply unexplainable.

Leavings: In this perfect follow on effect, one audience member thinks of a card and a second audience correctly names it!

Two Birds with One Stone: One spectator peeks at a card and another merely thinks of one - you successfully name them both. This clever principle allows you to reveal two thoughts of cards when you've only ever peeked at one!

The 'Never Fail' Stop Trick: You place a card in your pocket then deal through the pack. The spectator says 'stop' and the card they stop you on is the mate to the card in your pocket. This can be repeated again and again and again.

Pseudo Memory: A big hit at Dave's lectures. You apparently memorize an entire deck in a matter of seconds. This multi-phased routine builds to an impossible climax and begins from a regular shuffled deck.

Outs of Mind: Dave's handling of Dai Vernon's classic. You successfully discover a thought of card without ever asking a single question!

Dave's Think-a-Card: A spectator thinks of a card from a fan - you name that card! A devious quickly for when the time is right.

Queen Screen: A 'take everywhere' mentalism idea using your mobile phone!

The Man Who Paints the Future: An incredible performance piece where the spectator's actions and thoughts are eerily predicted in a painting.

Download Link
VOL 1
http://www.filesonic.com/file/560079331
http://www.filesonic.com/file/560054391
http://www.filesonic.com/file/560052831
http://www.filesonic.com/file/560018611

VOL 2
http://www.filesonic.com/file/560915551
http://www.filesonic.com/file/560410481
http://www.filesonic.com/file/560367011
http://www.filesonic.com/file/560321671
http://www.filesonic.com/file/560307681
http://www.filesonic.com/file/560113441
http://www.filesonic.com/file/560110391
http://www.filesonic.com/file/560082931

Password = exmagicsharing-ems1.blogspot.com